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 Allegory Amulet

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Maki Houjo
Class 2 Student
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Join date : 2009-07-16

PostSubject: Allegory Amulet   Fri Jul 17, 2009 1:28 pm

Name: Allegory Amulet
Type: Amulet
Manifestation: Three youthful spirits, one of vice,virtue and elemental.
~Manifestation Personality:The spirit of vice is a bit evil, virtue is kind, elemental is moderate between good and evil.
Appearence:
Spoiler:
 
Ability: The amulet has the ability to release any of the three spirits in any fashion to carry out their purpose to either harm (vice), heal (virtue) or anything in between (elemental)

Name: Vice Spirit, Gaiakau
Ability: Once released from the amulet Gaiakau will rain the area with spell bombs that cause moderate damage but slow enemy movements a descent amount when hit. The bombs encompass a 50 yard radius and if they miss their target they will splash onto the ground in a goopy fashion and remain in the area temporarily to slow all enemies that step in the vicinity.[The residual goop left by misfired bombs apply to the 2 posts duration]
Duration: 2 posts Cooldown: 3 posts Limit:none

Name: Virtue Spirit, Herusu
Ability: Once released from the amulet Herusu will be able to heal the user moderately in battle (broken bones, toxins/poisons, etc) but can heal much more effectively outside of battle. Hersu may also be summoned to erect a malleable shield capable to adapt to various situations.
Duration: 1 post Cooldown: 2 post Limit:none

Name: Vice Spirit, Soshi
Ability: Once released from the amulet Soshi will be able to manipulate either the wind or fire elements for a short period of time for offensive or passive endeavors.
Duration: 1 posts Cooldown: 3 posts Limit:none


Last edited by Maki Houjo on Sat Jul 18, 2009 7:11 pm; edited 1 time in total
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Zero Sakazaki
1st Night Class Elite
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Age : 26

PostSubject: Re: Allegory Amulet   Sat Jul 18, 2009 3:59 pm

Please give a Limit use for each skill please. By limit I mean on how many times may the skill be used per battle if it has one or not.

Also please don't bump. :3
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Maki Houjo
Class 2 Student
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Posts : 4
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Join date : 2009-07-16

PostSubject: Re: Allegory Amulet   Sat Jul 18, 2009 7:15 pm

Well there was no limit specification in the template and i didnt see anyone else with the aspect of it in their creations, but whatever I added the limits. I put none because I dont feel any of them are that Op since they all have reasonable cool downs.

Ok, wont bump anymore.
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